
| 2019 | |
|---|---|
| Criterium: | Position: |
| Overall Score: | > 1000 |
| Total Number of Projects: | > 1000 |
| 2016 | |
| Criterium: | Position: |
| Overall Score: | > 1000 |
| Networking Rank (Reputation): | > 1000 |
Total number of projects: 5
As coordinator: 0
As participant: 5
Sole participant: 0
Coordinator / Participant Ratio: 0*
| Total project funding [€]: | Projects [No]: | |||||
|---|---|---|---|---|---|---|
| Year: | coordinator* | participant* | per partner | as coordinator | as participant | |
| 2021 | 0 | 2.408.870 | 118.799 | 3 | ||
| 2019 | 0 | 4.499.670 | 0 | 1 | ||
| 2016 | 0 | 2.370.275 | 0 | 1 | ||
Total number of partners: 34
Partner loyalty:
Frequent Partner: (> 2 projects): 0
Rare Partner: 34
Frequent / Rare Partner Ratio: 0
| Start date | Project | acronym | role | funding | partners |
|---|---|---|---|---|---|
| 2021-10-01 | Digital Scores – investigating the technological transformation of the music score | DigiScore | participant | 1.999.985 | 5 |
| 2021-10-01 | Cuban-Irish Diasporas: Gender, Race and Ethnic Whitening Strategies | CID | participant | 244.327 | 2 |
| 2021-01-18 | Utility and Usership in Virtual Museums of Contemporary Art | UViMCA | participant | 164.558 | 2 |
| 2019-09-01 | AGILE 4.0: Towards cyber-physical collaborative aircraft development | AGILE 4.0 | participant | 4.499.670 | 18 |
| 2016-11-01 | Advanced VR, iMmersive serious games and Augmented REality as tools to raise awareness and access to European underwater CULTURal heritagE. | iMARECULTURE | participant | 2.370.275 | 12 |