2018 | |
---|---|
Criterium: | Position: |
Overall Score: | > 1000 |
Total Project Funding per Partner: | > 1000 |
Total Number of Projects: | > 1000 |
Total number of projects: 2
As coordinator: 0
As participant: 1
Sole participant: 1
Coordinator / Participant Ratio: 0*
Total project funding [€]: | Projects [No]: | |||||
---|---|---|---|---|---|---|
Year: | coordinator* | participant* | per partner | as coordinator | as participant | |
2022 | 0 | 5.995.362 | 125.000 | 1 | ||
2018 | 50.000 | 0 | 50.000 | 1 |
Total number of partners: 28
Partner loyalty:
Frequent Partner: (> 2 projects): 0
Rare Partner: 28
Frequent / Rare Partner Ratio: 0
Start date | Project | acronym | role | funding | partners |
---|---|---|---|---|---|
2022-10-01 | EIT Culture & Creativity | EIT CCSI SUGA | participant | 5.995.362 | 29 |
2018-01-01 | Launching the GameInfluencer Marketing Platform to Connect Game Publishers With The Best Matching Influencers Who Create the Most Effective Let’s Plays | GameInfluencer | coordinator | 50.000 | 1 |